from turtle import Turtle class PolygonDrawer: def __init__(self, t: Turtle): self.t = t def __regular_polygon(self, corner_number, length, x, y): alpha = 360 / corner_number head = self.t.heading() self.t.teleport(x,y) for i in range(0, corner_number): self.t.forward(length) self.t.left(alpha) self.t.setheading(head) pass def triangle(self, length, x, y): self.__regular_polygon(3, length, x, y)